Main Menu
Search

Advanced Search
or try google search
HM's Goodies and such
Become a Gold member!

Click Here for more Details about gold Memberships or click the Icon above to donate. Remember to include your Username with donations.
Random Images
"Unmovable" - Michael Badalucco as Blob
Cannonball & Sunspot
Conan the Barbarian
Batman Beyond Armor
Top Posters
1
Dragondack
11253
2
JrMcDeath
6982
3
Winterhawk
6812
4
pijon
6363
5
Dark Wanderer
5149
6
StarChild
3909
7
OCP
3461
8
Thayne
3290
9
BikerBot
3277
10
bhm1954
2852
Who's Online
136 user(s) are online (51 user(s) are browsing Heromorph Gallery)

Members: 0
Guests: 136

more...
advertisements
Your
AD
Here!
» Sign up Today!!
» Newest Forum Posts
» advertisements
Your AD Here!

Main : ! 3D Art ! : Original Characters :  The Insector Goes Kinect

[<   Previous  1547  1548  1549  1550  1551  1552  1553  Next   >]

The Insector Goes Kinect
The Insector Goes KinectPopular
SubmitterionisysMore Photos from ionisys   Last Update2011/4/25 12:07
Hits2088  Comments0    
Watch the clip here

i have made an example clip which shows the viewport 2 of Autodesk Maya 2012 rendering and the use of Microsoft Kinect with the autodesk packages.
For this, i've used Brekel's Kinect software together with the Brekel Motionbuilder device.

About Autodesk Viewport 2 :
It's amazing what they have done in autodesk 2012
The render engine is amazing and the rendertime of this clip took about 3 minutes max. in 1280*720.
So that's amazing.
1 minor point i have to say, The viewport doesn't handle transparency of skinned meshes all too well.
Something to keep in mind.

About Brekels Software.
the beginning of the clip was made with Brekels Kinect software 0.42
I had to disable the animation of the lower arms and the wrist, there it caused serious flipping in the arms.
After i've contacted Brekel about it, he updated the software immediately to version 0.43

The dancing part was done with Brekel kinect software 0.43
which resulted in a more usuable rig.

So my thanks for making this clip goes out to :
Autodesk - due to the major improvements they have done with the 2012 lineup. As well for Maya as Motionbuilder

Brekel - For making the Kinect ussuable to use as a standalone capture software as well as a great motionbuilder plugin.
One thing to keep in mind :

Motionbuilder 2012 has issues characterizing bvh and target it to your character.
Use Motionbuilder 2011 for this till autodesk fixes this.

Everything in this scene is modeled by me.

Used :
Target View's Techno Chris
Target View's Insector

[<   Previous  1547  1548  1549  1550  1551  1552  1553  Next   >]

The comments are owned by the poster. We aren't responsible for their content.
Poster Thread


»
»