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JRC4th |
Posted: 2006/9/9 0:23 Updated: 2006/9/9 0:23 |
Supreme being Joined: 2004/12/12 From: Kentucky Posts: 1000 |
Re: Supergirl... yet again. works for me
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Dragondack |
Posted: 2006/4/9 3:23 Updated: 2006/4/9 3:23 |
The Great Eternal Dragon Joined: 2004/2/9 From: Edmonton,Alberta,Canada Posts: 11277 |
Re: Supergirl... yet again. She's very much an in this picture anyway,very Jessica Simpson
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Dark Wanderer |
Posted: 2006/4/8 7:42 Updated: 2006/4/8 7:42 |
The Metal Shinigami (Moderator) Joined: 2004/12/6 From: Kentucky Posts: 5149 |
Re: Supergirl... yet again. Going to have to go with the masses about the texture on the top, but this has tight, clean edges, great shadowing. to me something looks off where her arms meet her chest ( maybe the texture, but maybe the shadows need to be sharper or darker, not sure what it is exactly
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Wolverine1607 |
Posted: 2006/4/6 19:58 Updated: 2006/4/6 19:58 |
Gold Member Joined: 2005/8/4 From: Massillon, Ohio Posts: 715 |
Re: Supergirl... yet again. I like this a lot, however, I think the texture is off on the uniform. The symbol is good but it needs depths and shadows that the outfit, and of the light that is already there. I would clean up the base model first to start with. Other than that good work keep it up!
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Thayne |
Posted: 2006/4/6 11:00 Updated: 2006/4/6 11:00 |
Dazed and Confused... mostly Confused Joined: 2004/7/15 From: usa Posts: 3290 |
Re: Supergirl... yet again. Excellent job I am gonna have to agree with the divine buttmunkey tho, the texture on the shirt kills it for me.
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DAGhoul |
Posted: 2006/4/6 7:50 Updated: 2006/4/6 7:50 |
Criminal Mastermind Joined: 2005/10/2 From: Posts: 1856 |
Re: Supergirl... yet again. good job. i'm glad that everyone's jumping in on the new superman movie look.
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outlaw2LK |
Posted: 2006/4/6 5:47 Updated: 2006/4/6 5:47 |
only one outLAW... beware of imitations. Joined: 2005/11/15 From: Posts: 244 |
Re: Supergirl... yet again. Yep, I did get lazy on that part (texture). I have taken the extra steps last night just after posting this to use the "Liquify" tool to add the curves to the texture. Unfortunately it's a minor adjustment, therefore I can't repost it. It's all good though. Thanks for commenting.
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Divine_Monkey711 |
Posted: 2006/4/6 2:49 Updated: 2006/4/6 2:49 |
Henchman Joined: 2004/1/24 From: Sweden Posts: 1089 |
Re: Supergirl... yet again. Well, this is a fine looking Supergirl. It's always worth taking some extra time with manips. The boots looks fantastic. The only thing I'm not so fond of, is the texture on her top. It 'flattens' the pic a bit, since it doesn't follow the curves of her body.
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soccerkd11 |
Posted: 2006/4/6 1:04 Updated: 2006/4/6 1:04 |
sidekick Joined: 2004/2/1 From: you mean that we have to actually BE somewhere? Posts: 56 |
Re: Supergirl... yet again. I like how you kept the texture of the costume constant with the 'feel' of the face. (Noise level, texture, scan quality)
The addition of the unitard under the costume adds to it a believability of the real world. There is not always strategically placed hair or plants in the way (the god, or Chuck Norris) in the real world.
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outlaw2LK |
Posted: 2006/4/5 20:30 Updated: 2006/4/5 20:41 |
only one outLAW... beware of imitations. Joined: 2005/11/15 From: Posts: 244 |
Re: Supergirl... yet again. Oh just to add, I based this costume on the "possibility" of them creating a Supergirl movie using the current Brian Singer version of the costume. Also I just remembered her name. It's Marisa Miller the Sports Illustrated Cover Model for this year. I used her for my last manip.
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