Experimenting with what I can do to the look of a picture with color, saturation, brightness, etc. adjustments, and I really liked what I got with this one.
Yeah, I know - it looks odd. I actually rendered the original a while back, and don't remember if I did raytraced shadows or "deep shadow map" for sure -- but I think I did the latter, which may be part of why it seems odd, since that doesn't use the transparency maps when creating shadows.
I like the effect, though, which is why I kept the render.