Poster
| Thread
|
Obsidian |
Posted: 2013/10/10 17:12 Updated: 2013/10/10 17:12 |
Henchman Joined: 2012/12/23 From: Columbus Indiana Posts: 1115 |
Re: mountain Dragon It's actually due to great lighting techniques I picked up from Dreamlight and the fact that I used a displacement map with the bump map.
|
|
|
Dark Wanderer |
Posted: 2013/10/10 4:27 Updated: 2013/10/10 4:27 |
The Metal Shinigami (Moderator) Joined: 2004/12/6 From: Kentucky Posts: 5149 |
Re: mountain Dragon out of the 3, i like this one best. the texture bump map is more prominent giving the scales more depth and detail,making it look more life like.
|
|
|
Obsidian |
Posted: 2013/10/9 8:18 Updated: 2013/10/9 8:18 |
Henchman Joined: 2012/12/23 From: Columbus Indiana Posts: 1115 |
Re: mountain Dragon I really like how this came out and I'm getting fast at this, it only took about 45 minutes from concept to render...I love Dreamlight's lighting techniques...the classes were worth every penny.
|
|
|
Machobubba |
Posted: 2013/10/9 6:49 Updated: 2013/10/9 6:49 |
Herald Joined: 2009/10/8 From: Residing Philadelpihia, From New Jersey Posts: 1770 |
Re: mountain Dragon WOW!!! This is an outstanding scene....
|
|
|