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Machobubba |
Posted: 2013/10/8 5:17 Updated: 2013/10/8 5:17 |
Herald Joined: 2009/10/8 From: Residing Philadelpihia, From New Jersey Posts: 1770 |
Re: Supergirl 14 WOW!!! Beautiful Manip...
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Dark_Knight_DK |
Posted: 2012/9/18 22:13 Updated: 2012/9/18 22:13 |
Bat Junkie...and who took my meds??? Joined: 2003/8/18 From: Mexico City (we don't wear hats) Posts: 2621 |
Re: Supergirl 14 Beautiful supergirl and great textures as always
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ballystic |
Posted: 2010/4/30 0:40 Updated: 2010/4/30 0:40 |
vigilante Joined: 2007/11/13 From: Posts: 6 |
Re: Supergirl 14 I'm reaching out Wolv, I know you are busy but can you please help....lol, illmaticstudio@vividthoughtsmag.com
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JRC4th |
Posted: 2010/1/16 2:16 Updated: 2010/1/16 2:16 |
Supreme being Joined: 2004/12/12 From: Kentucky Posts: 1000 |
Re: Supergirl 14 I always love seeing your work. Stand Up & Cheer!
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Lady Heromorph |
Posted: 2010/1/12 13:25 Updated: 2010/1/12 13:25 |
Official Award Joined: 2005/10/21 From: Mammoth Mountain Posts: 5502 |
Re: Supergirl 14 Congrats. This image made Lady Heromorph's Top Images of the Week ending Jan. 9th, 2010.
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Wolverine1607 |
Posted: 2010/1/11 11:16 Updated: 2010/1/11 11:16 |
Gold Member Joined: 2005/8/4 From: Massillon, Ohio Posts: 715 |
Re: Supergirl 14 Sorry forgot I originally was here to say thank you very much for the looks and comments. They are always so greatly appreciated! Thanks all.
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Wolverine1607 |
Posted: 2010/1/11 11:14 Updated: 2010/1/11 11:14 |
Gold Member Joined: 2005/8/4 From: Massillon, Ohio Posts: 715 |
Re: Supergirl 14 Yep lots and lots. Usually each piece has its own layer, and is in a group. Easier to control that way. Usually I edit say the belt group, with the belt base in it, I do the belt whole, then layer mask it off. Then merged visible layers only and turn off everything but the belt, stamp a new layer named merged belt. Then edit textures on my gray, then add color to it, think the belt for example in this one took one base layer, and three color layers to get what I was looking for. So the more detailed the character the more layers I have. My files usually are around 300 Megs up to 1 Gig I have had before. Still worth it I think. Just trying to give insite and help or ideas to anyone who might care to know. Funny you should mention the Green Lantern, when I had this base model before it was made to SG I did search around and looked at quite a bit of Green Lantern characters. I like to keep it switched up but still love supergirl, so this one went that way. But I think next I will try and do a Green Lantern Character.
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chowyspizz |
Posted: 2010/1/11 4:17 Updated: 2010/1/11 4:17 |
Ring Forger Joined: 2007/8/23 From: Mexico Posts: 1252 |
Re: Supergirl 14 Once again, an amazing job I hope u get to do a Green lantern character sometime
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cypher389 |
Posted: 2010/1/10 9:23 Updated: 2010/1/10 9:23 |
superhero Joined: 2006/6/7 From: Nova Scotia, Canada Posts: 257 |
Re: Supergirl 14 Outstanding work, as is to be expected from you. You always amaze with such excellent texture work.
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MissVee |
Posted: 2010/1/10 7:25 Updated: 2010/1/10 7:25 |
Arch Nemesis Joined: 2003/10/20 From: Posts: 1447 |
Re: Supergirl 14 A wonderful pic and a great tutorial. I always like your fabric textures. It looks like you go through LOTS of layers before you finish!!!
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Biohaz_Daddy |
Posted: 2010/1/10 7:16 Updated: 2010/1/10 7:16 |
deluded narcissist guru (Whateverator) Joined: 2004/7/6 From: Posts: 2723 |
Re: Supergirl 14 Great looking Super-G, and some great insight to your process!
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daswook |
Posted: 2010/1/10 4:00 Updated: 2010/1/10 4:00 |
Dreamcatcher Joined: 2008/7/20 From: The Dream Dimension Posts: 1451 |
Re: Supergirl 14 Thank you Wolverine. your information is greatly appreciated. :)
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Wolverine1607 |
Posted: 2010/1/10 1:47 Updated: 2010/1/10 1:47 |
Gold Member Joined: 2005/8/4 From: Massillon, Ohio Posts: 715 |
Re: Supergirl 14 Forgot to mention I have two copies in the beggining I am working on, one I call my base model. And one is reference model. I work on the base model, and have the reference open at the same time, and try to match what I see on screen for her lights, darks and body. As well wrinkles I use dodge and burn and lots of pen tool. Keeps them clean. I also cut out the model with the pen tool. Keeps her / him clean as well. And I work usually at a pixel size of 3000 pixel range for the image. Working larger helps out a lot, then it gets resized anyway for my images when they go down to size. Seems to help the quality of the image. My starter image is not 3000 pixels a lot of the times to start, so I resize the image first, with software I have. Hope this is helpful and some useful info here.
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Wolverine1607 |
Posted: 2010/1/10 1:43 Updated: 2010/1/10 1:43 |
Gold Member Joined: 2005/8/4 From: Massillon, Ohio Posts: 715 |
Re: Supergirl 14 Clothing, had to practice at that one. But I use a good clean model, I cut the hair, and clean her up first. Then I bump up her Levels for good color and make sure she is toned correctly. The clothing part is all based upon her. I take a sample from a mid tone region on the body, open this in a new window, then desaturate this. Which will give me a mid tone reading of gray that will be the midtone of her. Then its a matter of the pen tool to cut my base grey shapes. Keeps them clean. Most of the time this would involve a layer mask to cut around other pieces that hit. Say for instance her arm in this one hits her body, have to cut this out. Once a base gray its all up to the Dodge and Burn tools for highs and lows. I try to stick closely with the hights and lows that are already there. Make it look like the model, just in gray. From here I add noise to match the clean model, then add some seams and textures as well. Remember a fine black shadow will exist under the clothing. So I make a shadow as well that is black, set to mulitply, the duplicate to set this to color burn and a dark burn orange color. Which usually black shadow is set to 65 or so and orange shadow to 30 or so to give it depth. From here is a matter of coloring the clothing. Trying to go for the same amount of contrast as the model has. Usually comes close but will ned up with a little higher than she is. I use the pen tool a lot as well. I as well write down the process I take for one color in the picture. Say blues, then all the blues will match once I get one good one I like. I have a spiral notebook I have which has hundreds of pages of notes from manips to graphics I work on to flash stuff. All repeatable processes which I write down. I set both my dodge and burn tools to at around 15% each when using them. So I won't go too high lights and too high darks right away without passes. Metals same process same base gray through the image, I just don't add noise to the metal, and I make sure the levels are higher contrast since metal is more shiny reflective. Hope this heps here with some of it.
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daswook |
Posted: 2010/1/10 0:02 Updated: 2010/1/10 0:02 |
Dreamcatcher Joined: 2008/7/20 From: The Dream Dimension Posts: 1451 |
Re: Supergirl 14 Yoyr depiction of Supergirl is right on the money. My only question is...How do you make the clothing seem so real?
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pres |
Posted: 2010/1/9 20:34 Updated: 2010/1/9 20:34 |
superhero Joined: 2005/5/29 From: Campbellton NB Canada Posts: 387 |
Re: Supergirl 14 I agree with Winterhawk, she is incredible. Great choice in model and wonderful job.
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Winterhawk |
Posted: 2010/1/9 20:25 Updated: 2010/1/9 20:25 |
Guardian of the Great White North (Webmaster) Joined: 2003/8/17 From: Canada Posts: 6812 |
Re: Supergirl 14 OMG she is so smoking hot, I could see people becoming crooks just so they could met her.
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