Sort by: Title ( ) Date ( ) Popularity ( ) Photos currently sorted by: Title (Z to A)Photo No. 31-38 (out of 38 photos hit) | |
| Fireblaze efindel Original Characters 2008/2/8 12:53 2565 4
This is my first "real" (i.e., not a test) render, of a heroine I've used in RPGs in the past. The model is DAZ's Aiko3, with Mitsu hair (with my own texture), the Aiko body armor chestpiece, the sailor suit skirt, Lynx boots, the hooded cloak (masked to get rid of the hood), and a fire trail from the Throwz pack. The background is just generic sky.
Thanks for looking! |
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| Elven Mage-Knight efindel Fantasy 2015/9/12 16:17 1793 5
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| Century Girl efindel Original Characters 2011/2/14 17:59 2423 0
Character for a Mutants & Masterminds game I'm playing in.... |
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| Beach Day! efindel DC Comics 2015/7/4 20:32 1779 4
Just a little something I was doing for the heck of it.... |
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| Artemis efindel Fantasy 2009/4/9 12:25 2515 2
A little something I had to do after I saw how nice this leather armor top looked with the white dress... and with a background, for a change! |
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| Alyssia - upgraded efindel Fantasy 2013/4/14 19:19 2179 6
Since several people thought the picture needed to be punched up a bit, here's my attempt at doing so. Hope you like!
Rendering was done in Luxrender via Reality (as was the previous one - forgot to say), posing in Daz Studio 3. This time around, I rendered the character and the area she's in separately from the magic effects - both were done in Reality, but doing the effects without anything else but lights in the scene made it possible for them to appear more evenly lit, without any shadows from anything - and also for them not to cast shadows on anything else, since Reality is a physically-based rendered.
The two were merged in Photoshop, and a background added in as well instead of the default "sky" that Reality creates. I also used Photoshop to add blurring to the magic effects, adjust coloring, and touch up a few bits that I didn't like the "realistic" version of (i.e., adding a glint to her and her dragon's eyes, lightening up the gem on the pommel of her sword, and making the inlay in her sword more blue.
Lastly, I played with it a little in Preview on my Mac, because I like its tools for adjusting exposure, color temperature, and other things.
Hope you guys like it! |
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| Alyssia efindel Fantasy 2013/4/11 21:22 2262 7
D&D character illustration - female half-elven swordmage.
Victoria 4 + Millenium Dragon 2. Clothing pieces from "The Light Mage" at Runtime DNA and "Rapscallion" at Daz. Freebie sword. Morph settings on Alyssia my work. |
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| A Well-Prepared Enchantress efindel Fantasy 2013/9/19 16:53 2640 6
V4, pieces from four different outfits, rendered with LuxRender via Reality, after setup in Daz Studio 3.1. And a lot of work with d-formers to get things to hit together that well. More details on request. One "sun" light, and a shadow bowl. |
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Photo No. 31-38 (out of 38 photos hit) | |
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